Cards and symbols
Every card in your deck is an Item. This page explains how to read one.

Anatomy of an item card
| Part | Where | What it tells you |
|---|---|---|
| Name | Banner across the top | The item’s name, e.g. Rusted Cuirass. The banner and border colour show its rarity. |
| Symbols | Row of round icons under the name | What the item contributes to a fight. Each icon is one symbol. |
| Type box | Dashed box in the middle | The item type (Weapon, Shield, Armour, …). On magic items it also holds the modifier name and its extra symbols. |
| Slot icons | Column down the left edge | The slot the item goes in. The highlighted icon is this item’s slot. |
| Durability | Column down the right edge | One pip per point of durability. Staff clip a pip when the item takes Damage. |
Rarity
The frame colour shows the rarity, just like item rarity in Path of Exile.
| Rarity | Frame | Notes |
|---|---|---|
| Normal | Grey/white | Base symbols only. Most starter cards are normal. |
| Magic | Blue | Has a named modifier, such as Weapon of Charging, that adds symbols in the type box. |
| Rare | — | Players report getting rares in some starter packs. None was photographed for this repo. |
| Unique | — | Exist as loot. In 2023, players got unique cards (e.g. Headhunter) signed by staff. |
All item cards use Path of Exile 2 base types. Players have seen swords, spears, bows, maces, shields and body armours so far.
Symbols
Symbols are the core of the game. Every symbol on the items you use counts toward your Attack or your Defence.
| Symbol | Looks like | Seen on |
|---|---|---|
| Sword | Gold sword. Players call it “phys”. | Shortsword, Corroded Longsword, monster Defence |
| Fire | Red/orange flames | Monster Defence, other players’ weapons |
| Cold | Blue snowflake | Monster Attack |
| Lightning | Purple bolt | Hardwood Spear |
| Life | Red heart | Rusted Cuirass |
| Block | Orange shield emblem | Splintered Tower Shield |
| Number | Grey circle with a digit (monsters only) | Monster Attack and Defence |
The number only appears on monsters. It means “this many more symbols of any kind” (see Fighting monsters).
Unconfirmed: 2023 shirts also showed a purple skull symbol (probably Chaos). Nobody has reported it on a 2026 card yet. Whether Block and Life behave differently from the other symbols is also an open question.
Slot icons and one- vs two-handed weapons
The left column always shows the slots in the same order: weapon (axe), shield, armour (body armour), amulet and ring. The item’s own slot is highlighted.
- One-handed weapons have a small axe icon, with the shield icon still shown below it. You can carry a shield alongside them.
- Two-handed weapons have one tall axe icon that covers the space where the shield icon would be. You cannot use a shield with them.
| One-handed (Shortsword) | Two-handed (Corroded Longsword) |
|---|---|
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Durability
Every card photographed so far has 2 durability pips. When a monster deals Damage to an item, the staff member clips a pip. Once an item has taken two Damage it can no longer be used.
Cards photographed for this repo
| Card | Rarity | Slot | Hands | Symbols | Durability |
|---|---|---|---|---|---|
| Shortsword | Normal | Weapon | One-handed | Sword | 2 |
| Corroded Longsword | Normal | Weapon | Two-handed | Sword, Sword | 2 |
| Hardwood Spear | Magic, Weapon of Charging | Weapon | One-handed | Lightning (base) + Lightning (modifier) | 2 |
| Splintered Tower Shield | Normal | Shield | — | Block | 2 |
| Rusted Cuirass | Normal | Armour | — | Life, Life | 2 |

Quick Reference card
Each starter pack includes a Quick Reference card. It lists what you can fight with: a weapon, a shield (only if the weapon is one-handed), an armour, an amulet and two rings. It also reminds you that amulets and rings can count toward either Attack or Defence. The full loadout rules are in Equipment.


